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Showing posts from February, 2012

Invention of Computer Processor Performance by Over 20 Percent

The Researchers from North Carolina State University have created a new technique which allows graphics processing units (GPUs) & central processing units CPUs on a single chip to collaborate – boosting processor performance by an average of more than 20 percent. Chip manufacturers are now creating processors which have a fused architecture, that meaning, they include CPUs & GPUs on a single chip, says by Dr. Huiyang Zhou, an experienced associate professor of electrical & computer Science engineering that co-authored a paper on the research. This approach decreases production costs or makes computers more energy efficient. Thus, the CPU cores & GPU cores still work almost among exclusively on separate functions. They rarely collaborate to execute any given program and so they aren’t as efficient as they could be. That was the issue we were trying to resolve. GPUs were initially intended to execute graphics programs or they are capable of executing several individual f

Significance of Data Structure

To make or construct an abstract model or software model of a collection it is started by building the formal specification and the first component of this is the name known as data type - type of objects which belong to the collection class. In C programming, we use typedef to define a new type that is a pointer to a structure: typedef struct collection_struct *collection; We are showing a pointer to a structure only, we have not defined details of the attributes of the structure. We are deliberately deferring it and the details of the implementation are irrelevant at such stage. It is only concerned with the abstract behavior of the collection. In actuality, we want to be able to replacement different data structures for the real implementation of the collection, depending on needs. The typedef declaration provides with a C type or class in OO design parlance, collection. We can state objects of type collection where needed. Although C forces us to expose that the handle for objects